Currently Spawn is a Hospital zone, so if you are infected or injured and you dont want to craft a cure, you can go there. Towns can request their own hospitals. As more towns have hospitals, the spawn hospital zone will be limited to a single building.
Current towns with a Hospital:
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The terror and fear of infectious diseases has come to our quiet little Minecraft town. Contract disease and infections, Craft cures to alleviate symptoms. Spread your disease to other players if you wander about with an affliction too long. Sneezing and coughing can give you away though!
FleshWound-Injuries caused by breaking blocks with bare fist, no effect but if not cured with bandage infection chance is increased - bandage cure
YellowFever-Contracted in the insect infested jungle, high fever and sneezing ensues, contagious to others - potion cure
WhoopingCough-Contracted in the dusty desert, wheezing and coughing contagious - potion cure
PlagueContracted by damage from zombies, high fever sickness, Vomiting and sneezing contagious - potion cure
CholeraContracted by drinking uncleaned water, sickness, Vomiting - potion cure
Broken LegContracted by fall damage, slowness until leg repaired - Crafted splint cure
PneumoniaContracted by extend stay in cold conditions, slowness exhaustion reduced lung capacity coughing - heated cream cure
SwampFeverContracted by swimming in swamp biomes with fleshwound - potion cure
OpenWoundContracted by being slashed with a sword - bleeding, weakness, damage - bandage cure
ArrowWoundContracted by being hot by an arrow, weakness, damage - use shears on player to dislodge arrow cure
ChokingContracted by eating food - causes blocked throat, - damage, reduced speech, not able to consume food or drink - slap on back cure
RabiesContracted by wolf bite - causes fever foaming mouth, vomiting, confusion, violent outbursts, speed strength, heart failure - potion cure
PoxContracted by being near to many animals- causes temperature, sneezing, vomiting, blindness, weakness, CONTAGIOUS - potion cure
Immunity System: live in a cold climate and keep getting pneumonia? well fear not we now have immunity
Each time you contract a disease you build up an immunity to it
when you catch a disease your immune system takes a hit so immunity for other diseases will reduce
Death reduces your immunity.. as its not good for your health
Higher immunity reduces chance of catching a disease
100% immunity will result in being immune to a disease
Basically if your house is in the desert or in cold lands, your immunity will build to any disease that is prevalent in that area, till you are not affected anymore. go out abroad though and you will still be affected by diseases you are not used to.. contracting those will effect your immune system even for the diseases you may be immune to.
Vaccinations: To increase immunity to one particular disease you are able to craft vaccinations to use on yourself or other players. to do this just craft a Syringe, you can then craft a syringe with a curative potion you have made to turn it into a vaccination injection for that disease. Just use it on yourself or another player to increase the immunity level to that disease.
Biological Warfare: Viruses have long been a terrible weapon that can bring despair and misery to a foe, by using a syringe to extract blood from an infected player you can then place it in a glass bottle or imbue an arrow head with the lethal concoction, by putting the two together in a crafting bench. This will give you a splash Disease vial. throwing at the enemy or shooting it into their castle has a chance of infecting players caught in the splash hurting them instantly and giving a chance of disease infection, or it will give you a diseased arrow which when fired at an enemy gives a chance of infecting the victim if the arrow pierces their skin. Note not all diseases can be placed into thrown vials or put on arrows..
Protect your troops by vaccinating them against biological attack.
Heat- fatigue, confusion
Cold- increased chance of pneumonia, freezing slowness, blindness
Stay cool by wearing less in warm climates, sheltering indoors in desert sun, not holding hot items such as lava buckets, and going out at night. Stay warm by wearing more clothes in the cold, lighting campfires, carrying hot items, staying out of water, and stay indoors during storms and at night.
CRAFTa hot milk by putting milk in a furnace or a cold water by adding water bottle and a snowball in crafting bench, note that the drink in your inventory will either cool or warm over time so drink quickly...